D-Fuse are a London-based artist collective who work across a range of media. Founded in the mid-1990s by Michael Faulkner, D-Fuse’s output encompasses installations, film, experimental documentary, photography, live cinema performances and architectural projects. Beginning in graphic and web design and VJing, D-Fuse’s work has evolved to address social and environmental themes and explore collaborative processes. Besides work with groundbreaking musicians from a wide range of genres including Steve Reich, Beck, Hauschka, Scanner and Swayzak, much of D-Fuse’s output since 2004 includes sound and music by audio director Matthias Kispert. Their work has been shown internationally, including Sonar [Barcelona], onedotzero Festivals, Eyebeam and TriBeCa Film Festival [NYC], SFMOMA, Prix Ars Electronica [Linz], MU and STRP Festival[Eindhoven], Lisbon and Valencia Bienniale, Moscow Architectural Biennale, and many others. The D-Fuse-edited book VJ: Audiovisual Art and VJ Culture was published by Laurence King in 2007.
Re-construct [Particle 3.0]
Re-construct [Particle 3.0] is a reworking of one of the main strands of D-Fuse's output from the last few years. Working in modes that range from the documentary to the abstract, projects like Latitude, Particle and Endless Cities are the outcome of extensive research into urban conditions in cities across the globe, where sound, video and photographic materials have been collected in collaboration with local artists.
Re-construct takes its cue from the live cinema performance piece Particle, which strips back the visual facades of the city to reveal an immaterial web of connections beneath. Recognizable urban landscapes disintegrate into abstract, data-like patterns, accompanied by surges of dense sound textures, layered harmonies, abstract rhythms and snippets of real-world sounds.
Using the three-dimensional space of the CineChamber, Re-construct follows a trajectory from abstraction to reconstruction analogous to the technique of particle synthesis, creating a narrative that plays out as much through immersive spatial experience as it does over time. Investigating an urban space that is at the same time real-and-imagined, the project merges layers of experience that range from the existential to the reflexive, from singular observations to abstract patterns and textures.